Halo 4: Going in With Zero Hype

I’ve maintained an almost complete media blackout on Halo 4, mostly because I’m just not hyped for the game, but on top of that I’m honestly mystified as to why there’s so much hype around it.

Since Reach came out and the franchise switched over to 343 industries I was under the impression that people were starting to get tired of Halo, at least for this console generation. To me, at face value, Halo 4 just has all the hallmarks of something unnecessarily developed as long as it’s financially viable.

The switch to a new developer was the first thing that signaled to me that Microsoft wanted Halo to continue whether or not the Bungie magic was still present. Secondly, there’s the fact that they’re releasing Halo 4 on the Xbox 360 and not waiting for the next generation Xbox.

They say it’s supposed to be a new beginning for the franchise – the start of a new trilogy, and I still think a new console generation would be best for that. Also, I’m not sure there’s much left to really do with Halo on current hardware. I must admit that what videos I have seen of Halo 4 look damn incredible for an Xbox 360 game, similar to how impressive Gears of War 3 looks, but otherwise I have no idea what they’re doing to freshen things up on seven-year-old hardware.

There’s also where this game seems to be going with the story. I’ll go ahead and admit my bias in not carrying at all about Halos overarching storyline (I’ve played all the games up to this point and read a massive chunk of Halopedia). The only part of it that ever caught my interest was humanity fighting for its survival against a superior coalition of alien civilizations. I thought Bungie sold that part so well that I didn’t need the Forerunners and especially not the Flood. To me Halo 3 provided enough closure (as did Reach) and even if I do play Halo 4 I don’t really care for these Promethians and wherever the Chief is headed.

Now those are all just face-value perceptions of the fourth Halo game on one console from the point of view of someone who only recently played all the games and thus isn’t a fanatic. I think the Halo games are better than nearly all other console shooters, I just didn’t go through that stage of indoctrination that so many seem to have undergone since 2001.

Is the supposed “who’s who” list of talented game developers working at 343 really that good? Has the preview footage really been that incredible to win people over from “tired of Halo” to “totally day one?” The additions that I know of beyond just “more Halo” – like new alien races and Spartan Ops, don’t have me much more than mildly interested, but if critical opinion of Halo 4 has been this glowing then 343 must be onto something.

In any case, a GameFly disc should be in my mailbox around Wednesday or Thursday if I’m lucky. Perhaps it’s better that I go into Halo 4 completely blind.


  • Remember that Genesis/Mega Drive game that came out in 2010? Here’s a Kickstarter for a Dreamcast version: http://t.co/47v7wHFY
  • Another Solatorobo game is in the works http://flpbd.it/YdTxg 
  • Mikami’s Project Zwei to feature the work of lead artist behind Resident Evil remake http://flpbd.it/xa2Va 
  • So there’s a spiritual sequel to Assault Suits Leynos aka Target Earth coming out for the PSP but only in Japan. http://t.co/KKQsVO8V
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2 thoughts on “Halo 4: Going in With Zero Hype

  1. volvocrusher says:

    343 actually has a lot of guys who used to work for Retro on it. I was not hyped for this game at all when it was first announced, but they won me over. My favorite part about Halo is the variety between enemies and their impressive AI, so an entire new race of enemies with new weapons and abilities gets me really excited.

  2. Mick Grundy says:

    It is a pity we cannot get this for PS3

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