Tag Archives: Anime

Why Doesn’t Amazon Prime Tell Anyone About Its Anime Selection?


I don’t write about anime that often here — most seasons I might watch one or two shows if even that. The two I’m watching right now though have brought up peculiar differences between the streaming services that offer the most anime, possibly stemming from where each one is popular.

I’m watching Vinland Saga and Blade of the Immortal right now, neither one of which seems to be getting much buzz. There are a lot of possible reasons why that make perfectly good sense, but one I see some people focusing on is the service that’s hosting both of them — Amazon Prime. Prime is actually a pretty strong contender in the anime streaming game next to mainstays like Crunchyroll and Hulu, but fewer people seem to know this. Continue reading

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On The Downfall Of Manga Rock, And Where To Read Digital Manga Legally


Lists of official English language digital manga stores with simulpubs:

In March I did a post about some new official manga reading apps publishers Viz Media and Shueisha had released to fight piracy. Now I’m doing a more general post on what that landscape is like in the light of something of a bombshell that just hit — the closing of Manga Rock. In many aspects manga companies are still way behind pirates, but they’re making the right first steps in catching up to them. Continue reading

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Otakon 2019 Photoblog: A Glimpse At Today’s Arcade Games


I attended Otakon again this year, and while it’s mainly an anime industry and fan convention, the stuff related to the anime industry wasn’t a main highlight for me. There were a lot of anime industry guests and panels, but what took me aback the most this year was how much the gaming corner had been expanded. I guess the move to Washington DC’s convention center gave Otakon the space to gradually turn its gaming room into a full-blown facsimile of a Japanese arcade. I don’t know if it’s a legit look into what’s actually hot in Japanese arcades these days, but to me it’s been short of a shocking peek into how much Japanese arcade games have changed since they more or less died in western countries. Continue reading

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The Manga Industry’s Newest Attempt To Compete With Piracy


This happened a little while ago but I wanted to write a bit about the manga industry’s recent attempts to catch up with digital distribution, particularly on mobile devices.

If you don’t know, searching “manga” on the iOS App Store will bring up a bunch of apps for reading manga, but most of them are for reading straight-up pirated chapters online. Companies like Shueisha in Japan and Viz in the west started a new initiative a few weeks ago to try to catch up, with some pretty aggressive pricing and leniency. It looks like a serious first step in competing with piracy, but I honestly don’t know how far the industry can go here. Continue reading

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Otakon 2018 Photoblog (And Late To The Party: Taiko no Tatsujin)


Last weekend I attended Otakon 2018 in DC, and amidst the screenings, panels, shopping, and gaming, a highlight for me was getting to play the arcade version of Taiko no Tatsujin (also known as Taiko Drum Master) for the first time. A bit auspicious seeing as western countries are finally getting another one of those games this fall. Continue reading

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Otakon 2017 Photoblog


I spent last weekend at Otakon 2017, which moved to Washington DC this year after it outgrew the convention center in Baltimore.  Below are the pictures I took of some neat cosplay and some other cool things I saw and did there. Continue reading

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Suggestions For Starting Mobile Suit Gundam


For the last few months I’ve been watching a ton of Mobile Suit Gundam anime, and I think I’ve reached a point where I can at least put down a small collection of tips for anyone else thinking about getting into it or just taking a glance at it.

Mainly I’ve been watching different parts of the “Universal Century” Gundam shows, which if you don’t know form the main timeline around which the franchise was originally started. There are other shows taking place in their own continuities. I think this guide from Anime News Network is a good glance at the entire franchise, but it’s slightly outdated since a few more UC properties have come out since it was published, and I want to go over those a little bit. Continue reading

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Revisiting Tales of Symphonia, PC Port Progress, Sales Pitch, etc.


Tales of Symphonia was one of those games I always wanted to see show up on PC so I wouldn’t have to worry about buying it on another console in the future, but the PC version we got started out as not only a disappointing remaster, but riddled with bugs and missing features. Namco and one very deidcated modder have apparently put more post-launch work into it than most people anticipated. Namco even went so far as to give it a free weekend during its publisher-wide Steam sale to bring attention to that, and I guess it worked enough for me to buy the game after trying it for a few hours. Continue reading

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Otakon 2016: Trying To Make Anime Great Again


If there’s one theme I noticed from what I saw at Otakon 2016 this past weekend, it was trying to revive the way anime was during the 80’s and 90’s. I obviously didn’t see everything at the convention, but the panels and screenings I did attend at least signal some concerted effort in the anime industry to revive something that has been lost. Continue reading

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Otakon 2015 Photoblog


I don’t really have a big story to go on about coming out of Otakon 2015. The main reason I’m doing this post is really just to share some cosplay photos I took, and there aren’t a whole bunch. Continue reading

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