In the past few weeks a couple of high-profile demos have appeared for DOOM and the remake of System Shock. This is understandably getting some people nostalgic about game demos and contemplating their almost total disappearance from the big publisher scene.
I believe I’ve gone over the business reasons why demos are a lot less common these days. If I haven’t, just watch this video basically explaining that there are few situations where a demo is actually a net positive for sales. I still don’t 100 percent agree with that but it makes a good excuse for publishers.
Kotaku’s Patrick Klepek recently put up an article decrying how rare demos have become these days and in response someone tweeted a June 16th article about what’s happening to demos. The one from a couple weeks ago brings up a point I’d like to talk about: demo discs, or the old way of distributing demos, which when you think about it may have been more effective at advertising some games. Continue reading