My Game of the Year thing for 2016 isn’t going to have any categories for genres or anything even though a lot of great games of various types came out this year. I guess I just didn’t have the time or willingness to split things up like that this time around. One thing that must be addressed though is the landscape of shooters that showed up in 2016.
It’s probably one of the best and most varied lineups of shooters to ever come out in a single year. It seems like we got a good or great shooter of every “era” or “type” this year. The Doom-like shooter came back, some good third person shooters came out, a new multiplayer arena shooter is beloved by most everyone, the blockbuster military shooters this year were probably better than they have been in a long time, and some nice things even went on in the tactical shooter world in 2016.
First though I wanna go ahead and admit I’m not going to talk about Overwatch. It seems to be the overall industry favorite for GOTY, but unfortunately I don’t have that much interest in multiplayer games right now. I messed around with Overwatch a bit during the beta, and while I appreciate its characters and art, it’s just not the kind of game that draws me in. I decided not to play Battlefield 1 so I don’t know about it. I bought a copy of The Division but haven’t even installed it.
I’m also not going to talk that much today about Uncharted 4, which seems to be the other most commonly picked GOTY for 2016. Oh I immensely enjoyed Uncharted 4. I’m probably going to at least mention it in my final GOTY post, but its shooting action isn’t what really stands out about it in my memory. I don’t think that was a bad part of the game at all, just not really a stand-out thing when you compare it to the rest of the game as well as the rest of this year’s shooters.