Tag Archives: E3 2017

[E3 2017] The Games Harnessing User-Generated Content

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Something peculiar I noticed with three games during the E3 2017 presentations has to do with user generated content, how some specific games are handling it, and why they’re doing it.

Of course there’s the well-known news of Bethesda’s Creation Club which looks like another pass at paid mods. Two games at the PC Gamer Show however also seem to be heavily leveraging user-generated content. Continue reading

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[E3 2017] Did Anybody Really “Win” The Conference Wars?

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The discussion over which E3 2017 press conference was the best is a really subjective one. They basically just showed off a lot of games — nothing to change the balance of power between the platforms. Because of that, which conference was the best is really going to depend on what particular games each person watching preferred. Continue reading

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What I’m Looking For At The E3 2017 Conferences.

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This is an odd E3 when it comes to hardware hype vs software hype. Nintendo has revealed and launched a new hardware platform between E3s, and Micrsooft is unveiling the first step in its plan for incremental hardware upgrades. Otherwise though it’s gonna be one of those E3s that’s mostly just about games.

With predictions about, all I can really do is talk about what I’d personally like to see from each company presenting there, what it would take to get me to buy into each platform being presented. Continue reading

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