Tag Archives: first person shooter

Late to the Party: Star Wars Dark Forces

star-wars-dark-forces-pc-shooter

Next up on my list of classic shooters after finishing Hexen was the first Star Wars: Dark Forces game. I went in knowing very little about it, pretty much expecting a Star Wars-flavored Doom clone. What I got was a shooter oddly ahead of its time, incorporating aspects of different eras of first person shooters that would follow it. Continue reading

Advertisements
Tagged , , , , , , , ,

Late to the Party: Heretic and Hexen 1

hexen-beyond-heretic_lttp

I’ve been on these games for the last few months but I recently finished the first two parts of Raven Software’s “Serpent Riders” series, Heretic and Hexen: Beyond Heretic. In my journey through old first person shooters, these two feel like an interesting milestone in FPS design. Continue reading

Tagged , , , , , , , , , ,

Arma 3 “Tanks”: More Toys In The Sandbox

Arma3_x64_2018_04_20_21_17_04_286

Arma 3’s final expansion, “Tanks,” came out last week and I was able to check it out for a bit. I don’t think anyone else outside hardcore military simulation fans are talking about it so I thought I’d go into it a bit here. Despite my 450+ hours on the game, I definitely wouldn’t say I’m “in deep” with the MilSim crowd.

I remember seeing videos of some other hardcore tank simulator, but I have no idea how Arma 3’s “Tanks” compares to a single-purpose simulator like that. I imagine it’s not as in-depth since it’s a combined-arms game with a far broader spread of gameplay from on-foot to vehicles to aircraft. That being said, what’s in “Tanks” is still somewhat bewildering to someone like me. Continue reading

Tagged , , , , , , , ,

Why A Cult Grew Around Far Cry 2

screenshot7

It seems like every time a new Far Cry game comes up, somebody has to bring up Far Cry 2. I’m pretty sure I’ve done it more than once on this blog. Before Far Cry 5 came out, USGamer ran an analysis piece about what set Far Cry 2 apart for better or worse. More recently, a video comparing certain minor details between Far Cry 2 and Far Cry 5 has garnered a bit of discussion, and it slightly touches on what I don’t really like about all the Far Cry games that came after Far Cry 2.

To try to run through the main jist concisely, a lot of people didn’t like the 2008 game Far Cry 2 because its world was full of malaria and enemies who attacked players way too often. A lot of other people (like me) liked Far Cry 2 a lot because it tried to bring players into a very systemic and immersive world with lots of factors they were free to deal with however they wanted. The later games in the series stripped out many of Far Cry 2’s elements and in the experience of many became more fun for it. They certainly became more commercially successful. I think the reason some people keep bringing up Far Cry 2 is because it hasn’t gotten a definitive successor. It’s sort of a need that’s been left unfulfilled for a decade. Continue reading

Tagged , , , , , , , , ,

How Do You Sell An Immersive Sim?

prey

Don’t treat this blog post by itself as an iron-clad source on the sales of these games, but the general feeling I’ve gotten from reports on Steamspy numbers, NPD data, and other sales reports is that the singleplayer games Bethesda published in the last couple years haven’t met expectations. Mainly right now I’m talking about PreyDishonored 2, and Wolfenstein II: The New Colossus. Coming on top of news about lootboxes and multiplayer taking over AAA games along with uncertainty about the future of Deus Ex, this just paints more bad news about singleplayer-only AAA games that aren’t open-world. In particular it seems to be bad news for immersive sims. Continue reading

Tagged , , , , , , , ,

Crysis After 10 Years: The Future Of Shooters That Never Was

CrysisE32

The original Crysis turned 10 this week and every article I’ve seen observing this event has been a return to the “Can it run Crysis?” meme, perpetuating the myth that the game was only ever about its graphics. Crysis remains one of my favorite modern first person shooters for a very important reason, and this week I went back through it (or at least the good parts) one more time, trying the highest difficulty setting for the first time. Continue reading

Tagged , , , , , , ,

20 Years Of GoldenEye and FPS Mission Design

Project64_2011-08-30_17-19-54-95

The 20th anniversary of GoldenEye 007 for the N64 completely passed me by last month. This week is the 20th anniversary of the North American release of Final Fantasy VII but I’ve still never actually played that game beyond the first few hours, so I’m just gonna finally write about GoldenEye.

I imagine everyone else who wrote about GoldenEye a couple weeks ago went on about how everyone around them played it in 1997, how it was the first major console first person shooter, and how its competitive multiplayer was a main pillar of gaming at the time. All that is true, but I also like pointing out how influential GoldenEye’s story campaign may have been for certain kinds of first person action games. Continue reading

Tagged , , , , , , , , ,

Dynamic Recon Ops: Big Expansion And Big “Sequel” Mod

Arma3_x64_2017_05_10_21_30_49_926

I let Arma 3 back into my life despite knowing how much time it would suck away from other games like Zelda Breath of the Wild. I figured I’d almost never get the chance to go back to it if I always put newer games in front of it. Bohemia Interactive also just added a new map — “Malden 2035” that’s apparently a remake of a map from the original Operation Flashpoint. Then you’ve got that new free game Argo that’s based on the systems of Arma.

My current favorite mod, “Dynamic Recon Ops,” from modder Mark “mbrdmn” Boardman has been getting significant updates in the months since I took a break from it, and I guess it’s time to talk a little bit about them. Continue reading

Tagged , , , , , , , ,

Hopes And Fears For Far Cry 5

Far-Cry-5-Screen-1

So Ubisoft this week unveiled Far Cry 5 and the shocking centerpiece of the game is its setting — the franchise known for bringing players to dangerous exotic locales is trying to create one within the United States. There’s a lot of potential for and nuance there you can already read about in articles like this one or this one. USGamer already has a couple pieces up about the pitfalls Ubisoft might fall into based on what we’ve seen from it in the past. Those two kind of bring up the subject I keep thinking about when I read about FC5 — how different is it actually going to play compared to the last few entries?

To me this feels pretty similar to what Battlefield and Call of Duty did with their drastic shifts in setting, but I don’t think that’s enough to make the game feel different. Continue reading

Tagged , , , , , , ,

Mirror’s Edge Catalyst And Quality VS Quantity In AAA Games

Mirror's Edge™ Catalyst_20160619112400

I finally finished Mirror’s Edge Catalyst — I figured I needed to go ahead and clear the space from my SSD. It’s been out for like half a year but I think the game’s strengths and weaknesses are still pretty relevant in discussions about more recent and soon-to-come games. Specifically, it’s another example of what can help or hurt the design of an open-world game, or really any game positioned to be a blockbuster. Continue reading

Tagged , , , , , ,
Advertisements
Elite: Dangerous

Creating a Universe

Obtain Potion

A Peripatetic Journal on the Subject of Video Games

Journalism, Journalists and the World

Making the world relevant to journalists

Stephanie Carmichael

Freelance writer and copy editor / games journalist / blogger extraordinaire

Black Millennials

Cultural Empowerment for Black 20somethings

Ackk Studios

There is something a little unusual going on here...

Drowning In Multimedia

From videogames to TV shows and everything in between

Gamerly Musings

Where failed pitches go to shine.

Malstrom's Articles News

“The game has changed, ... and the way the game is played has to be changed.” -Iwata

Whitney Rhodes

Writer, videographer, journalist, gamer

Ye Olde Nick Suttner Blogge

Somewhere to keep thoughts on things.

I'm Not Doctor Who

Defunct... probably

The Squadron of Shame Squawkbox

I hear you like games. So do we.