Tag Archives: gog

What Mid-2000’s Blockbuster Games Might Come To GOG Next?

GOGcom1

This post has been updated.
Bethesda Softworks just let Fallout 3Fallout New Vegas, and Elder Scrolls IV: Oblivion onto GoodOldGames to be bought and played without any DRM. This is a surprising addition to a trend Electronic Arts evoked last year — that of blockbuster games from the previous console generation becoming old enough to be considered “Good Old.” What could be next? Continue reading

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How Often Are Games Actually Lost To DRM?

Since the last time I talked about DRM here we’ve had more time to see the effects of Denuvo. Instead of going through all the usual DRM talking points like sales or quality of services for paying customers versus pirates, I’m gonna focus on one thing: the perceived affect of DRM on the future preservation of games. The whole thing begs the question: do important games actually often become “lost to time” because of DRM making them inaccessible? Continue reading

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Booting Up Modern Games “Naked”

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Things happening in my life have kept me from starting The Witcher 3 despite having acquired it last week, and I probably won’t be able to start it until around a week from now. The process of getting, installing, and booting up the game however has become somewhat nostalgic. I bought a GoodOldGames key, download it (and all the relevant supplementary material) through a browser, installed it, and just booted the game up. In today’s world of perpetually connected games it’s a novel experience to simply install a game and play it, by itself, straight from the Windows desktop without any service or community intruding on the experience. Continue reading

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Game Patches Should Be Available As Separate Downloads Again

Downloads   CD PROJEKT RED

CDProjekt RED is doing something pretty interesting for the release of The Witcher 3. Like most high-profile releases today it’ll have a day-one patch, but on PC that day one patch will be available as a separate download for everyone regardless of whether they have the game yet (just like The Witcher 2)*. Everyone should start doing this, on both PC and console in fact. It’s basically a regression to how patches used to be distributed, but why not do both the new and old ways? Continue reading

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Where DRM Is And Isn’t annoying (IMO)

There wasn’t much to bring up this subject recently other than the redesign over at GoodOldGames, but I just realized I never talked extensively about DRM here. Thinking about how I consume media ,and moves companies have recently made, is making me realize when and where I’ll tolerate it. Continue reading

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