Tag Archives: Handheld

Will 2019 See A Nintendo Switch-Lite Or A Switch Pro?

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Supply chain rumblings suggest Nintendo’s getting a hardware revision for the Switch ready for late next year. The suggestions for what kind of revision it might be are immediately apparent, but this is also interesting because 2019 is going to be an interesting time for Nintendo’s relationship with its competition. Continue reading

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The Nintendo Switch And The 3DS User Base

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I think for about the last two or three years I’ve been writing posts about how resilient Nintendo’s 3ds has been. Now we’re midway through 2018 and the thing refuses to die. Nintendo is talking about keeping it going, even in the face of its portable/console hybrid — the Switch.

In an April financial briefing interim President Tatsumi Kimishima said Nintendo actually has plans for the 3DS in 2019 — the system’s seventh year. At the June shareholder meeting, new president Shuntaro Furukawa said the company hasn’t even let go of the possibility of a 3DS successor aside from the Switch. Continue reading

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Multiplatform Gaming Is Coming Down To Switch or PC

 

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Lumines Remastered probably couldn’t have come out at a better time for me — going live less than 24 hours before I had to take a road trip. You might be thinking I bought the game on the Nintendo Switch, but right now basically all my purchases of multiplatform games are still going to PC. Still, every single new release starts a new internal struggle the likes of which I’ve never really experienced before. Continue reading

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Nintendo Labo Looks Like The Next Wii Sports And Wii Play

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Nintendo’s new Labo thing pretty much looks like another attempt to get back on the motion control horse. It’ll be interesting to see how developers and users respond to it on the Switch compared to the Wii and Wii U. Continue reading

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The Nintendo Switch Is Mostly Getting Ports. That’s Ok.

This week’s slyly teased Nintendo Direct tells us 2018, like last year, will see the Switch’s software library bolstered by ports of already-released games from the Wii U and other systems. Normally this is a sign that a platform isn’t getting the latest games or any exclusive third party developer support, but these ports are being welcomed on the Switch which says a lot about the platform itself. Continue reading

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The Nintendo Switch And The Future Of The Handheld Market

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Many people are positioning the Nintendo Switch as the big winner in gaming this year. I think it’s already passed or is nearing the Wii U’s lifetime sales with less than a year on the market, and it already has a thick lineup of games. On my last post though I linked an article from Gamesindustry.biz taking a slightly alternate look at the Switch’s success. Basically, it asks if the Switch can ever live up to the 3DS. Continue reading

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Scorpio And The Windows User

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Last time I talked about what Scorpio may and may not do for Xbox, talking about Microsoft’s strategy being oriented around creating a better gaming service. Scorpio might not affect me personally all that much though because I do most of my gaming on a pretty decent gaming PC. From my perspective what matters most is what Microsoft does with Windows.

I guess Microsoft bringing Windows into its service strategy has been beneficial in some ways. I like how the Xbox app integrates my PC games into the Xbox Live community. Finally having games like Gears of War and Forza on PC is great too, and I would certainly buy the new Halo shooters if they showed up on Windows. But Good God is there room for improvement. Continue reading

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Nintendo Switch: Non-Gaming Software Isn’t Detrimental To Games

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When it came to light that the Nintendo Switch won’t have a web browser on day one I imagine some people probably started asking if it even really needs one. It’s an issue that neatly separates more hardcore gamers from general users.

I’ll go ahead and admit I’ve very seldom used the web browsers on my game consoles, but I have used them. I have a phone with a web browser and I have a full-blown Windows PC hooked up to my television, so I have very little use for web browsers in say, my PlayStation or my Nintendo machine. That said, I can’t agree with people who complain about too much non-gaming software on game consoles. Continue reading

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The Only 5 Good Reasons To Choose Console Gaming Over PC

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A few interesting announcements have come about in PC gaming this week. Namco announced two of its upcoming games which previously bolstered the PS4’s library of exclusives in my view — Ni No Kuni II and Ace Combat 7, are now headed to PC. A smaller announcement of interest is that MSI at CES announced an upgraded version of its Trident PC-in-a-console-box. I think this is as good a time as any to try to sort through the reasons a lot of people still pick console gaming over PC gaming despite how much the differences between the two sides of gaming have shifted in recent years.

I’m not really writing this to say console gamers are wrong or that PC is objectively better. What I want to lay out is that there are legitimate reasons to choose a console as your primary platform over PC, and then there are outright myths made of a combination of outdated information and a bit of undue fear. I want to at least begin to separate the two. Continue reading

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Nintendo Switch: Not A Change But A Consolidation

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Following Nintendo’s Thursday night presentation on the Switch, I don’t see its upcoming console as a really significant change for the company. What I see is a consolidation of just about everything Nintendo has been doing over roughly the past decade. I see aspects of the Wii, the Wii U, and the 3DS, but all refined. I’m not sure how successful Nintendo actually expects this strategy to be, whether it’s actually looking to blow up again, or just survive. Continue reading

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