Tag Archives: nintendo switch

Will 2019 See A Nintendo Switch-Lite Or A Switch Pro?

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Supply chain rumblings suggest Nintendo’s getting a hardware revision for the Switch ready for late next year. The suggestions for what kind of revision it might be are immediately apparent, but this is also interesting because 2019 is going to be an interesting time for Nintendo’s relationship with its competition. Continue reading

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Me And Pokémon At 20 Years

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Someone might notice I already did a 20th anniversary post about Pokémon in 2016, which was 20 years after the franchise’s original Japanese debut. Well, people seem to be making a bigger deal out of the 20th anniversary of the North American release of Pokémon Red and Pokémon Blue. Sites like Polygon and USGamer are doing a whole lot of features about it. It got me thinking about what got me into Pokémon in the first place, why I haven’t touched it in years, and what it would take to bring me back. Continue reading

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What Actually Makes For A Good Old School RPG?

Octopath Traveler, a JRPG for Nintendo Switch.

Octopath Traveler is out now, critics are receiving it well, and it’s even doing well commercially, as Nintendo Switch owners wax nostalgic about Japanese RPGs and hail the coming of them to another Nintendo handheld. I’m still trying to figure out how I feel about the genre. Some of my favorite games are JRPGs, but it’s actually been some years since I’ve played one to completion.

The common criticisms some people levy at JRPGs might center on things like turn-based combat being obsolete, or shounen anime tropes, but my issues with them are a little more complex. There are games where those things will get on my nerves, but at the same time some of my favorite JRPGs feel very old and traditional. I think it’s less about specific features and more about a general feeling each game tries to impart upon players. Continue reading

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The Nintendo Switch And The 3DS User Base

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I think for about the last two or three years I’ve been writing posts about how resilient Nintendo’s 3ds has been. Now we’re midway through 2018 and the thing refuses to die. Nintendo is talking about keeping it going, even in the face of its portable/console hybrid — the Switch.

In an April financial briefing interim President Tatsumi Kimishima said Nintendo actually has plans for the 3DS in 2019 — the system’s seventh year. At the June shareholder meeting, new president Shuntaro Furukawa said the company hasn’t even let go of the possibility of a 3DS successor aside from the Switch. Continue reading

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Multiplatform Gaming Is Coming Down To Switch or PC

 

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Lumines Remastered probably couldn’t have come out at a better time for me — going live less than 24 hours before I had to take a road trip. You might be thinking I bought the game on the Nintendo Switch, but right now basically all my purchases of multiplatform games are still going to PC. Still, every single new release starts a new internal struggle the likes of which I’ve never really experienced before. Continue reading

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The Fortnite Cross-Play Controversey Is Indicative Of The Console Business Itself.

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The reason Sony isn’t allowing people playing Fortnite on PlayStation 4 to interact with people playing the same game on other platforms, given by a former Sony executive, is pretty much a microcosm of why Sony, Microsoft, and Nintendo are in the console business to begin with. It’s all about walled gardens, and when a game gets as popular as Fortnite, it starts to push the envelope of the entire console video game business. Continue reading

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Microsoft Ran Its E3 2018 Media Briefing Like A Streaming Service Would

Microsoft's studio acquisition announcements from E3 2018

One overarching subject came to my mind during Microsoft’s E3 2018 media briefing when the company was revealing the video game studios it had acquired for the purpose of making exclusive games. When people were cheering these acquisitions I realized you’d probably never see reactions like that in other entertainment industries, not for a platform holder or service provider locking up future content exclusively to its platform and services. E3 has almost always been a vehicle for platform wars, and that’s one of the things that’s still really peculiar about console games. Continue reading

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What’s Hiding In The Shadows Before E3 2018?

Cyberpunk 2077 at E3 2018

If Cyberpunk 2077 isn’t one of those games that gets mostly shown behind doors this year, I think it could be the main sleeping giant of E3 2018. We know almost nothing about it, but what little we do know sounds extremely ambitious, and it’s from the developer of one of the best-rated games of this console generation. To me it just feels like it has the most potential in proportion to how little people are talking about it in the run-up to E3. Other than that I guess Super Smash Bros. for the Switch is the big thing I’m looking forward to. That’s another game we know almost nothing about other than what’s obligatory in Smash Bros. games, but is gonna be a main-pillar game for some people (myself included).

Those are the two games that immediately pop into my head in terms of personal interest and potential future hype at E3 2018. In March I wrote about my anticipation for a new Splinter Cell as well, which is looking increasingly likely to be revealed at E3. Something else I hope E3 reveals is the Prey expansion pack Arkane has been teasing. Microsoft is also rumored to be bringing out the bulk of its first party lineup at E3: Halo 6Gears of War 5, and Forza Horizon 4. I guess enough time has passed since the last entry in each of those franchises for at least one of them to show up this year. Another rumor going around is Mortal Kombat 11. The last rumored reveal I can think of right now is that people are speculating Nintendo will show off the new Metroid Prime and a new Star Fox game… or whatever it is Retro Studios has been working on. Continue reading

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Virtual Console, And The Two Ways Platform Holders Are Maintaining Classic Games

 

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Virtual Console, one of my main hopes for the Nintendo Switch, isn’t coming to the system. Oh classic games are being and will continue to be released for the system, but that wasn’t the point. Virtual Cosnole represented the prospect of something Nintendo seems to have left behind today. Today there seem to be two main ways in which companies are bringing back classic games. Continue reading

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The Nintendo Switch Is Mostly Getting Ports. That’s OK. (Part Two)

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After the Nintendo Direct in January I said that the Nintendo Switch mostly receiving ports of games from other systems was fine. It still is after this week’s Direct. In fact I’m satisfied with this direct because Nintendo announced the Switch was getting some ports I’ve been waiting for (and there’s at least one other I hope gets announced later).

What we’re seeing now is really a shift in the purpose dedicated handheld gaming systems serve alongside a shift in how third party game developers operate. If you didn’t complain about all the ports for the PlayStation Vita, you can’t really complain about the ones on the Switch. Continue reading

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