Over the last week or so I finally got to the new Arma 3 “Contact” expansion pack. From what I can tell it hasn’t garnered a lot of buzz outside of people already playing Arma 3. Maybe it wasn’t most Arma fans were expecting, but I rather liked the mini story campaign that came with Contact.
You may have heard that Contact is an expansion that adds a “what if” alien first contact scenario to Arma 3’s hardcore military simulator. Let me get this out of the way first: you don’t actually shoot at aliens or get shot at by aliens. It’s closer to that movie Arrival where you see the conflicts between different groups of people dealing with first contact while trying to figure out how to communicate with the aliens.
I think it resulted in an interesting mix of new gameplay mechanics in service to a story that’s downright odd for this kind of game. Following up a previous DLC pack about land mines and the different humanitarian angles of war, Contact makes me feel like developer Bohemia Interactive is really trying to branch out. For years modders themselves have used Arma as a base to build games in completely different genres — among them the mod that literally invented Battle Royale games, so it makes sense Bohemia would experiment more. But Contact also feels a bit more refined compared to previous Arma 3 official campaign stuff. Continue reading