Tag Archives: PC Games

The Only 5 Good Reasons To Choose Console Gaming Over PC

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A few interesting announcements have come about in PC gaming this week. Namco announced two of its upcoming games which previously bolstered the PS4’s library of exclusives in my view — Ni No Kuni II and Ace Combat 7, are now headed to PC. A smaller announcement of interest is that MSI at CES announced an upgraded version of its Trident PC-in-a-console-box. I think this is as good a time as any to try to sort through the reasons a lot of people still pick console gaming over PC gaming despite how much the differences between the two sides of gaming have shifted in recent years.

I’m not really writing this to say console gamers are wrong or that PC is objectively better. What I want to lay out is that there are legitimate reasons to choose a console as your primary platform over PC, and then there are outright myths made of a combination of outdated information and a bit of undue fear. I want to at least begin to separate the two. Continue reading

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Is The Xbox App More Of What Microsoft Should Be Doing?

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Maybe I’m really late on this one, but I haven’t really seen anybody talk much about the Xbox app in Windows 10. I only recently started using it a lot, and to be honest I’ve started booting up all my games through it more often than through the Steam client. Continue reading

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Indie Game Radar: Tankita

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This game just popped up this week from the guys over at Warp Door on my RSS feed. I have no idea what state of completion it will ever reach, but playing around with it for a bit, Tankita touches on some things that got me feeling a bit nostalgic while being a well-made little game in its own right. Continue reading

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Is Steam More Of A Platform Or A Store?

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A recent episode of The Jimquisition has levied more criticism at the way Valve currently lets just about anything onto Steam these days. Last year I put up a blog post about why I think Steam’s shovelware probably deserves to be there, but since then a bit more information has become available about the effect Valve’s shift in curation has had. Continue reading

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Indie Game Radar: Project Wingman

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I believe there have been a few indie attempts in the past to emulate Namco’s Ace Combat series of jet fighter games, or at least indie aerial combat games that lift elements of the series, but Project Wingman might be the closets or at least the most striking I’ve seen yet. It sort of looks like what Ace Combat would be if Namco kept making it with modern graphics, or perhaps a preview of what the upcoming Ace Combat 7 might look like. Continue reading

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Are PC Game Discs In North America Really Dead?

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I’ve made a couple posts in the past year or so complaining about the state of physical PC games in North America. Most people seem assume it completely died out years ago, or are on the opposite end of the spectrum and get surprised by recent revelations like Titanfall 2 on PC no longer being shipped on a physical disc. I think I can at least clarify most of the current status of North American physical PC game distribution for anyone still trying to shop for PC games at a store. I’ve been paying fairly close attention to it for the last several years. Continue reading

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Assault On Saint-George Airstrip: An ArmA 3 Story

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The mission I just completed in ArmA 3’s Dynamic Recon Ops mod should make a nice send-off as I put the game down for a while. I haven’t gotten bored with ArmA 3. Far from it — it’s starting to suck my time away from other games. After probably more than 250 hours I need to rip myself away from it. Continue reading

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ArmA III: Dynamic Recon Ops Has Been Improving

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Since I wrote about it in July, the ArmA III mod “Dynamic Recon Ops” continues to develop, adding features and squashing bugs. It was already really fun then, but now has become a far more functional and content-rich sandbox within ArmA’s existing sandbox. Continue reading

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The Silver Case — A New Phase For Japanese Adventure Games On PC?

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I found the time to try out the demo for the PC remake of Suda51’s The Silver Case, which got me to look at a trend that seems to be increasing on PC these days — visual novels and Japanese adventure games. This has been going on for some time now, but I wonder if we’re starting to see a new phase this year and if Silver Case might lead to similar scenarios in the future. Continue reading

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Late To The Party: Quake

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This one is quite late for Quake’s 20th anniversary, but some things happened, and here we are. I tried to pitch a “first-time Quake player” anniversary article and couldn’t really sell an angle on it, so I guess I’m just gonna put down some of my general thoughts on the game here.

I’ve been trying to do my classic first-person-shooter odyssey more or less in release order to get a good sense of the technological progress that occurred. I had to skip a few planned games (to which I plan to return) when the Quake anniversary came up. Nonetheless I was still interested in seeing why this game seemed to be revered as one of the top FPSs ever made. Continue reading

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