Nintendo’s new Labo thing pretty much looks like another attempt to get back on the motion control horse. It’ll be interesting to see how developers and users respond to it on the Switch compared to the Wii and Wii U. Continue reading
Many people are positioning the Nintendo Switch as the big winner in gaming this year. I think it’s already passed or is nearing the Wii U’s lifetime sales with less than a year on the market, and it already has a thick lineup of games. On my last post though I linked an article from Gamesindustry.biz taking a slightly alternate look at the Switch’s success. Basically, it asks if the Switch can ever live up to the 3DS. Continue reading
When it came to light that the Nintendo Switch won’t have a web browser on day one I imagine some people probably started asking if it even really needs one. It’s an issue that neatly separates more hardcore gamers from general users.
I’ll go ahead and admit I’ve very seldom used the web browsers on my game consoles, but I have used them. I have a phone with a web browser and I have a full-blown Windows PC hooked up to my television, so I have very little use for web browsers in say, my PlayStation or my Nintendo machine. That said, I can’t agree with people who complain about too much non-gaming software on game consoles. Continue reading
A few interesting announcements have come about in PC gaming this week. Namco announced two of its upcoming games which previously bolstered the PS4’s library of exclusives in my view — Ni No Kuni II and Ace Combat 7, are now headed to PC. A smaller announcement of interest is that MSI at CES announced an upgraded version of its Trident PC-in-a-console-box. I think this is as good a time as any to try to sort through the reasons a lot of people still pick console gaming over PC gaming despite how much the differences between the two sides of gaming have shifted in recent years.
I’m not really writing this to say console gamers are wrong or that PC is objectively better. What I want to lay out is that there are legitimate reasons to choose a console as your primary platform over PC, and then there are outright myths made of a combination of outdated information and a bit of undue fear. I want to at least begin to separate the two. Continue reading
Following Nintendo’s Thursday night presentation on the Switch, I don’t see its upcoming console as a really significant change for the company. What I see is a consolidation of just about everything Nintendo has been doing over roughly the past decade. I see aspects of the Wii, the Wii U, and the 3DS, but all refined. I’m not sure how successful Nintendo actually expects this strategy to be, whether it’s actually looking to blow up again, or just survive. Continue reading
So the time has come. Everybody even remotely interested in Nintendo is probably gonna be up Thursday night (North American time) for Nintendo’s full reveal of its launch plans for its next major hardware platform, the Switch. That’s less than two months out and only just now getting answers on crucial details like price and launch lineup. Rumors and predictions are all over the place.
I don’t think I have any predictions on the system itself that will significantly differ from what all the major publications are probably already saying: the most likely price is $250 USD, the likely date is the weekend of March 18th, and it’s looking increasingly likely that The Legend of Zelda: Breath of the Wild will make it to launch in Japan and North America. My previous posts on the Switch have also pretty much laid out what I think may happen to the platform long-term. That still leaves a lot of questions to consider for the launch period games though. Continue reading
Since Nintendo revealed the Switch to indeed be a hybrid between home console gaming and handheld gaming, one thing that’s been discussed is the role of the 3DS after it launches. How much longer do you plan on playing 3DS games once the Switch starts moving forward? It may be a long time yet in my case despite what I previously thought about the system’s future. Continue reading
Nintendo this week finally revealed its next video game platform — Nintendo Switch, and it’s pretty much confirmed all the main points people had speculated and leaked about it for months, and really, years. It’s a console you can take with you, it’s a handheld you can connect to your TV.
Because of this, the speculative blog posts I’ve made in the past based on those rumors pretty much still hold. Check out the ones I wrote this past August. It’s certainly an interesting prospect to have the same library of games on the go and at home. My chief concern remains however: who is going to buy this thing, and who is going to make games for it? Continue reading
Whenever the conversation about traditional handheld game systems comes up these days you seem to either have a lifestyle that suits handhelds or you don’t. It’s driven a rift between people who miss the days of the Game Boy Advance or the original DS and those who could care less about them and would always rather play on a console or PC. The funny thing with me is, I’m probably in the latter camp right now but used to spend much more time with handheld games. Just what is it that makes (or made) traditional handhelds appealing anyway?
The easy answer is portability, and for a lot of people it’s probably the best answer. Some people might commute a lot (in vehicles they themselves don’t drive) or spend a lot of free time away from a console or PC. However, looking back makes me think games that were exclusive to handhelds were just as important as their defining portability. Continue reading
A little under a month ago Ubisoft was quoted as saying it believed Nintendo’s project NX was going to bring back the Wii audience. Last week another source assumed Nintendo was trying to “upgrade the smartphone audience.” Most people who follow the industry probably think that’s a long shot, but what are Nintendo’s actual advantages and disadvantages here?
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