Tag Archives: soma

I Don’t Think We’ll Get Classic Survival Horror From Capcom Again

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With the 20th anniversary of Resident Evil coming up this year and Capcom partially celebrating it with the release of its remastered version of Resident Evil 0, it’s a natural time to start thinking about where the franchise that popularized horror in video games has gone and where it might go. The first episode of Resident Evil Revelations 2 was one of the things I snagged during the last winter Steam sale and I just finished it up. It’s almost what I’d like a modern RE game to be, but some of its decisions have me convinced today’s Capcom just can’t get away from modern blockbuster video game trends.

I actually don’t remember a whole lot about the first Revelations game which I played through within a rental of the 3DS version, other than the final boss being really tough. The one main sense I and seemingly most people get from both games is that they are mergers of the puzzle-and-exploration focus of the older RE games and the action focus of the newer entries. They’re sort of a bone Capcom is throwing at longtime fans, but in my opinion if Capcom is going to do that, why keep the influences from the newer games? Why not just go all the way and make Revelations a brand new RE in the older style? Continue reading

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“SOMA”: The Scale Between Walking Simulator And Adventure Game

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If you’ve read any review or impression of Frictional Games’ SOMA, you probably know how it isn’t really a horror game. People call it a straight-up adventure game where monsters show up every now and again, possibly to appease the YouTube audience Frictional sort of helped create with Anmesia: The Dark Descent. I agree with those sentiments, but I also think SOMA is just about the right mix of adventure game that I’ve been waiting for.  It also might be the best one of these “not really a game” games I’ve played so far. Continue reading

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Release Dates Have Almost Stopped Mattering

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I see people are not pleased with Persona 5’s likely six-month delay. Y’know what? I don’t care. Actually, a part of me was sort of hoping for it.

I’m not sure I’ll ever get mad about another game delay again. The existence of my backlog has ensured I’ll never really have a “long wait” for any game, possibly ever again.

Continue reading

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