Tag Archives: Sony

Microsoft Ran Its E3 2018 Media Briefing Like A Streaming Service Would

Microsoft's studio acquisition announcements from E3 2018

One overarching subject came to my mind during Microsoft’s E3 2018 media briefing when the company was revealing the video game studios it had acquired for the purpose of making exclusive games. When people were cheering these acquisitions I realized you’d probably never see reactions like that in other entertainment industries, not for a platform holder or service provider locking up future content exclusively to its platform and services. E3 has almost always been a vehicle for platform wars, and that’s one of the things that’s still really peculiar about console games. Continue reading

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What’s Hiding In The Shadows Before E3 2018?

Cyberpunk 2077 at E3 2018

If Cyberpunk 2077 isn’t one of those games that gets mostly shown behind doors this year, I think it could be the main sleeping giant of E3 2018. We know almost nothing about it, but what little we do know sounds extremely ambitious, and it’s from the developer of one of the best-rated games of this console generation. To me it just feels like it has the most potential in proportion to how little people are talking about it in the run-up to E3. Other than that I guess Super Smash Bros. for the Switch is the big thing I’m looking forward to. That’s another game we know almost nothing about other than what’s obligatory in Smash Bros. games, but is gonna be a main-pillar game for some people (myself included).

Those are the two games that immediately pop into my head in terms of personal interest and potential future hype at E3 2018. In March I wrote about my anticipation for a new Splinter Cell as well, which is looking increasingly likely to be revealed at E3. Something else I hope E3 reveals is the Prey expansion pack Arkane has been teasing. Microsoft is also rumored to be bringing out the bulk of its first party lineup at E3: Halo 6Gears of War 5, and Forza Horizon 4. I guess enough time has passed since the last entry in each of those franchises for at least one of them to show up this year. Another rumor going around is Mortal Kombat 11. The last rumored reveal I can think of right now is that people are speculating Nintendo will show off the new Metroid Prime and a new Star Fox game… or whatever it is Retro Studios has been working on. Continue reading

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Are We Ready To Talk About PS5?

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Some rumblings about a “PlayStation 5” have been going around lately. I either haven’t laid out what I think might happen with the next Sony console or just haven’t done so in at least a couple years. As the current console generation drags on almost two years after the release of upgraded consoles and going on five years since the initial launch of this generation, how much longer do we have to go? Continue reading

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The PlayStation Games I’d Re-Buy On Xbox, If They Were Added To Backwards Compatibility

On the week’s events: A lot happened this week, especially on Thursday. I got nothin’ personally, just more links you’ll see at the bottom of this blog post to articles I think you should read. Meanwhile, this post is something I’ve had in the tank for a while.

Also: I posted a review of AER: Memories of Old on Steam. http://steamcommunity.com/profiles/76561197983276232/recommended/331870

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Microsoft’s recent shifts towards a policy of backwards compatibility — emulating Xbox 360 and original Xbox games on the Xbox One, letting you use original discs, and even improving those games for free, are setting a precedent in my view against Sony’s treatment of legacy software on PlayStation. This has reached the point where there are games I bought on PlayStation which I’ve thought about re-buying for Xbox because of Microsoft’s policies if they ever become backwards compatible. Continue reading

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What I’m Looking For At The E3 2017 Conferences.

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This is an odd E3 when it comes to hardware hype vs software hype. Nintendo has revealed and launched a new hardware platform between E3s, and Micrsooft is unveiling the first step in its plan for incremental hardware upgrades. Otherwise though it’s gonna be one of those E3s that’s mostly just about games.

With predictions about, all I can really do is talk about what I’d personally like to see from each company presenting there, what it would take to get me to buy into each platform being presented. Continue reading

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What Q1 2017 Means, And Zelda’s Use Of Geography

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My time over the last few weeks has been taken up by Zelda and a few other relatively big things going on in my life. I guess I can take a moment though to at least say something about my time with Zelda and look back at what has been an uncommonly good first quarter of the year in video games.

It almost feels like a fall release schedule in that there has simply been too much new stuff for any one person to play thoroughly, between Gravity Rush 2Yakuza 0Resident Evil 7NiohNier: AutomataHorizon: Zero DawnMass Effect: Andromeda, and The Legend of Zelda: Breath of the Wild. What’s interesting to look at though is that it has been an uncommonly good quarter for console games. Of what I mentioned, only RE7, Nier, and Andromeda have PC versions. If I’d been able to play these games I would have actually gotten some use out of my consoles. Possibly more important though is that this quarter likely signifies 2017 as sort of the year Japanese console games came back. Continue reading

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The Difference Between PS4, Xbox One, and Switch 1st Party Games

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Quarter one of 2017 has been pretty good for first party exclusive console games, particularly from Sony but also for Nintendo if you count one incredible game. In the midst of this I’ve also heard a lot of talk that one reason Microsoft is behind Sony in console sales is because its lineup of exclusives is weaker. What’s interesting is if you look at the first party lineups of each console manufacturer you see different strategies or a preference for games with different kinds of business models. Continue reading

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What Separates Zelda: Breath of the Wild and Horizon: Zero Dawn From Other Games?

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With lots of hype comes lots of scrutiny. As of this writing I haven’t touched either Nintendo’s The Legend of Zelda: Breath of the Wild or Sony’s Horizon: Zero Dawn, and before I (or you) do I think it would be good to examine that scrutiny and think about what each game needs to do to rise above it. Continue reading

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Big-Budget Adventure Gaming In 2016

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I just finished up The Last Guardian, and playing through it got me thinking about how some high-budget games in 2016 have sort of brought back adventure game elements in that sector. For a while now most big-budget console games have pretty much just been about killing things (or playing sports), but we’ve got some examples this year that seem to have varied up their pace and tempo with non-action elements. Continue reading

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Ico After 15 Years, Last Guardian Expectations

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As we head into fall 2016 we head into the 15th anniversary of fall 2001, which was a pretty major year in video gaming. Two console launches, and the absolutely monster lineup of exclusives for the PlayStation 2. One console will probably never again get so many major exclusives in such a short amount of time. One of the first of these anniversaries seems to be Ico. Continue reading

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