I’ve been messing around with Space Engine again. Over the last few days I’ve managed to find a handful of planets with pretty interesting features that I guess I could share. If I keep messing around with this game maybe this could turn into a bit of a series.
If you haven’t read my previous posts on this “game,” Space Engine is a sort of interactive planetarium where you can explore an entire virtual universe from the smallest hill to the biggest galactic cluster. It’s being built by Russian astronomer and programmer Vladimir Romanyuk, who’s using procedural generation (similar to Elite and No Man’s Sky) to create virtual representations of known space objects as well as plausibly realistic educated guesses at what might all be out there. Thus, the planets I’m going to talk about here are things that could plausibly exist according to our current knowledge of science. Continue reading