Tag Archives: super mario 64

Zelda Breath of the Wild is a Case Study in Game Tutorials

Geruogod

You know what else The Legend of Zelda: Breath of the Wild gets right that so many other open-world games miss? The tutorial.

I’ve heard very little mention of how the game’s initial area: The Great Plateau, does such a great job of being a thick tutorial without actually feeling like a tutorial. It’s worth comparing it to how a lot of other modern games, particularly open-world games. Continue reading

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Nintendo 64: Living With The Underdog

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The first time I walked into an AAFES Sight & Sound that had a Nintendo 64 kiosk with Super Mario 64, I took one look at the game and one look at the analog stick which I had never seen before, and immediately understood why it was there. That is the level to which Nintendo, when it launched the N64 with that game, had shifted people’s perception of playing video games. Continue reading

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Super Mario 64 After 20 Years

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The original Quake turns 20 today and everybody’s celebrating that. I do want to write something about that but I’m still trying to figure out those plans. However, tomorrow is the 20th anniversary of the original Japanese release of Super Mario 64 — another of the originators of modern 3D video games that emerged in the mid 90’s. Of course that would also mean it’s the 20th anniversary of the Nintendo 64 itself, but I think I’m just gonna wait until the US release anniversary which I believe is in September. Continue reading

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Grow Home: The Most Old-Style 3D Platformer

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I haven’t been playing a lot of Super Mario 3D World recently, but thinking about it and why I was excited enough to make it my first Wii U game purchase brought to my mind the rarity of 3D platformers in this era. That also kind of gives me an opportunity to write a bit about Ubisoft’s Grow Home if you still haven’t played it. Continue reading

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Video Game Anniversaries That Will Occur in 2016

Here it is — the list of what gaming-related anniversaries I found are taking place in 2016. This year is a big one too. A lot of major franchises are celebrating major anniversaries, to the point where some other websites have already taken notice. Red Bull in particular is totally on it. Many publishers of these major games have already begun to mark the anniversaries with new game releases too.

Part of this is because 2016 marks a major anniversary for at least two past console cycle transitions. This year it will have been 15 years since 2001, which was not only when the Gamecuube and original Xbox launched, but also when the PS2 received an absolutely monstrous lineup that included the beginnings of some franchises and major entries in others. 20 years ago was 1996 which was a transformative year in 3D video game design — three of the most influential 3D games came out that year. 1991, 1986, and 1981 also saw some major beginnings and landmarks a lot of people might not notice today. Continue reading

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