One night this past week when I didn’t have anything else to do and couldn’t get to sleep, I happened to have a charged-up Game Boy Advance next to my bed, so I went ahead and finished off Sword of Mana. My backlog of handheld Japanese RPGs is pretty ridiculous, and this was one of the ones where I had simply stopped at the final boss. Finishing it out of the blue like this has illustrated in multiple ways how typical it is of the strengths and other aspects of JRPGs.
Why this is concerning to me is because I’ve actually never played Secret of Mana, a game many people seem to hold as a highlight of the Super Nintendo’s library and the game to which Sword of Mana is a prequel. I still plan to get Secret of Mana on Virtual Console or something but I have no idea how how I’ll receive the game. Continue reading