Tag Archives: ubisoft

Will Discord and Twitch Succeed Where Origin and UPlay Failed?

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I had a blog post about Discord and its competition with Steam (along with other PC gaming services) ready to go that I’d written on Tuesday… and then on Thursday Discord went and announced it’s actually going to sell games.

Back in 2014 I did a post comparing Origin and UPlay to Steam, primarily through why each PC game launcher was created in the first place, and how that affected the current status of each one. Steam started as a way to facilitate the installing and patching of games, Origin as EA’s personal game launcher, and UPlay as Ubisoft’s customer loyalty program. To this day, people primarily install Origin and UPlay just to boot up EA’s and Ubisoft’s games respectively. That in itself is fine. Blizzard’s Battle.net gets away with it, Fortnite gets away with it, Minecraft gets away with it. Those services juts aren’t ever going to come close to competing with Steam.

Discord found another way to get onto millions of computers: as a chat app and a universal game launcher. Continue reading

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What’s Hiding In The Shadows Before E3 2018?

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If Cyberpunk 2077 isn’t one of those games that gets mostly shown behind doors this year, I think it could be the main sleeping giant of E3 2018. We know almost nothing about it, but what little we do know sounds extremely ambitious, and it’s from the developer of one of the best-rated games of this console generation. To me it just feels like it has the most potential in proportion to how little people are talking about it in the run-up to E3. Other than that I guess Super Smash Bros. for the Switch is the big thing I’m looking forward to. That’s another game we know almost nothing about other than what’s obligatory in Smash Bros. games, but is gonna be a main-pillar game for some people (myself included).

Those are the two games that immediately pop into my head in terms of personal interest and potential future hype at E3 2018. In March I wrote about my anticipation for a new Splinter Cell as well, which is looking increasingly likely to be revealed at E3. Something else I hope E3 reveals is the Prey expansion pack Arkane has been teasing. Microsoft is also rumored to be bringing out the bulk of its first party lineup at E3: Halo 6Gears of War 5, and Forza Horizon 4. I guess enough time has passed since the last entry in each of those franchises for at least one of them to show up this year. Another rumor going around is Mortal Kombat 11. The last rumored reveal I can think of right now is that people are speculating Nintendo will show off the new Metroid Prime and a new Star Fox game… or whatever it is Retro Studios has been working on. Continue reading

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Why A Cult Grew Around Far Cry 2

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It seems like every time a new Far Cry game comes up, somebody has to bring up Far Cry 2. I’m pretty sure I’ve done it more than once on this blog. Before Far Cry 5 came out, USGamer ran an analysis piece about what set Far Cry 2 apart for better or worse. More recently, a video comparing certain minor details between Far Cry 2 and Far Cry 5 has garnered a bit of discussion, and it slightly touches on what I don’t really like about all the Far Cry games that came after Far Cry 2.

To try to run through the main jist concisely, a lot of people didn’t like the 2008 game Far Cry 2 because its world was full of malaria and enemies who attacked players way too often. A lot of other people (like me) liked Far Cry 2 a lot because it tried to bring players into a very systemic and immersive world with lots of factors they were free to deal with however they wanted. The later games in the series stripped out many of Far Cry 2’s elements and in the experience of many became more fun for it. They certainly became more commercially successful. I think the reason some people keep bringing up Far Cry 2 is because it hasn’t gotten a definitive successor. It’s sort of a need that’s been left unfulfilled for a decade. Continue reading

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What’s Next For Splinter Cell?

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A new retail listing suggested we might be getting a new Splinter Cell game this year. Splinter Cell has in some ways been the biggest question mark in Ubisoft’s lineup. It’s the one major franchise Ubisoft hasn’t really talked about in regards to the current console generation. The publisher has gone through some huge changes since the last entry in 2013, and that’s gotta have an affect on what the next Splinter Cell game might be like. Continue reading

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All Open-World Games Need “Discovery Tour” Modes

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Assassin’s Creed: Origins is going to have a “Discovery Tour” mode that will strip out the story and combat and let players simply explore the game’s open world with some commentary from historians. People are already lauding this as an excellent use of all the historical research that goes into the Creed games. I think similar functionality should be expanded to virtually all open-world games.

It’s really just another step in the conversation surrounding “story mode” difficulty levels. I don’t see “discovery tour” as an actual difficulty mode though, but just another way to get use out of the art assets developers spend so much time and money putting into games. Maybe it’s not for everyone but it could offer some people yet another reason to buy a game. Continue reading

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Your Dungeon-Looting Preference: Part Two

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Over the last several months I’ve been trying Tom Clancy’s: The Division on and off, and with Destiny 2 coming along I guess I can talk about loot-oriented action RPGs again. I might have use for a new one, but I think I’m conflicted about The Division. Continue reading

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What I’m Looking For At The E3 2017 Conferences.

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This is an odd E3 when it comes to hardware hype vs software hype. Nintendo has revealed and launched a new hardware platform between E3s, and Micrsooft is unveiling the first step in its plan for incremental hardware upgrades. Otherwise though it’s gonna be one of those E3s that’s mostly just about games.

With predictions about, all I can really do is talk about what I’d personally like to see from each company presenting there, what it would take to get me to buy into each platform being presented. Continue reading

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What Mid-2000’s Blockbuster Games Might Come To GOG Next?

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This post has been updated.
Bethesda Softworks just let Fallout 3Fallout New Vegas, and Elder Scrolls IV: Oblivion onto GoodOldGames to be bought and played without any DRM. This is a surprising addition to a trend Electronic Arts evoked last year — that of blockbuster games from the previous console generation becoming old enough to be considered “Good Old.” What could be next? Continue reading

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Hopes And Fears For Far Cry 5

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So Ubisoft this week unveiled Far Cry 5 and the shocking centerpiece of the game is its setting — the franchise known for bringing players to dangerous exotic locales is trying to create one within the United States. There’s a lot of potential for and nuance there you can already read about in articles like this one or this one. USGamer already has a couple pieces up about the pitfalls Ubisoft might fall into based on what we’ve seen from it in the past. Those two kind of bring up the subject I keep thinking about when I read about FC5 — how different is it actually going to play compared to the last few entries?

To me this feels pretty similar to what Battlefield and Call of Duty did with their drastic shifts in setting, but I don’t think that’s enough to make the game feel different. Continue reading

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Can Ghost Recon Wildlands Be The Next Step In Mainstream Open-World Games? [Open Beta Impressions]

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I’m not one for open betas but Ghost Recon Wildlands is one game I’ve been cautiously optimistic about pretty much since Ubisoft first revealed it at E3 2015. I have high hopes for it, for what it could mean for open-world games going forward. As of this writing I’ve only tried the beta for a few hours but I think the game accomplishes some key things I want to see in more games, even if this game doesn’t nail everything perfectly in the end. Continue reading

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