Tag Archives: ultima underworld

[Game Awards 2016] So What Is Prey?

Like usual I pretty much skipped this year’s Game Awards and just caught the trailers as they appeared. I thought they looked pretty great. I’m hyped for The Legend of Zelda: Breath of the Wild. I’m not sure yet what to think of Mass Effect: Andromeda, I’d really like to get a better sense of that game’s scale. I’m not going to say anything about Death Stranding until I see an actual game being played. The one game I actually have something to say on though is Prey.

Based on Game Informer’s nine-minute demo, Prey looks like it could be a terrific game of a type we haven’t seen in a long time, but it might be tough for some people to figure out why. Continue reading

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What Skyrim Is Actually Good At

I think I’m done with Skyrim.

I mean “done” as in I’ve played all the parts of the game I care about. I’ve spent a total of $80 on Skyrim and its extra stuff over the last four years and even though playing 100 percent of it was never the goal, after 170 hours I think I’ve gotten my money’s worth. Same thing happened with Fallout 3 (in which I intend to start a new character before Fallout 4 drops) and New Vegas. Anyway, I want to do this post to talk about what I think Skyrim’s and Bethesda’s real strong points are compared to other RPGs and other RPG developers, maybe even why Bethesda’s games have been some of the most commercially successful RPGs of all time.

I’ve actually been thinking about this ever since Skyrim came out in 2011. If you think back, 2011 was kind of a big year for RPGs. At the very least you had three notable ones coming out: Skyrim, From Software’s first Dark Souls game, and CDProjekt RED’s The Witcher 2. Coincidentally the developers of all three of those games are releasing new games this year. More importantly, ever since the release of The Witcher 3 and the unveiling of Fallout 4, some people are wondering if the latter can match up to the supposedly new standard the former has set for open-world RPGs. I think Bethesda and CDProjekt RED make different kinds of games, but not completely different, and each is better than the other in different areas. From Software has its own advantages that when you think about it are almost unique to it in the RPG space. Continue reading

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D-Fend Reloaded And The Accessibility of DOS Games Today

In my periodic treks through old school PC games one significant wall I keep running into is MS-DOS which complicates the process of playing almost any PC game that came out prior to 1995. I only recently found out about D-Fend Reloaded which has immediately made an entire era and platform of gaming more interesting and accessible to me. Continue reading

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Hypothetical HD Remasters: EA Edition

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While I was thinking about the other big Japanese publishers in this discussion I suddenly realized how seldom Electronic Arts has done HD remasters. It’s released basically two: Medal of Honor Frontline HD, and the PS3 version of Dead Space Extraction. There are at least several more that either I or enough other people would probably find worth buying.

Maybe EA just doesn’t believe in the idea of HD remasters. I’m kind of surprised a company like EA isn’t at least trying to pump them out to bilk more cash from consumers. Let’s say they actually did try to do this though. There’s certainly no shortage of games and franchises they could re-release, improved by modern hardware. Continue reading

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