Tag Archives: xbox one

Microsoft’s New First-Party Games And The Cross-Gen Transition

With the launch lineups for both the PlayStation 5 and Xbox Series X pretty much laid out (not exact lineups and dates, but we have a good idea of what’ll be there this holiday), it’s looking more and more like each of them will have a soft launch of sorts. Most of the heavy hitters at Sony’s and Microsoft’s presentations are probably going to be coming out throughout 2021 and 2022. The “launch period” this time around looks like it’s going to be a year plus. Taking that in mind, right now it looks like Microsoft’s upcoming first-party stuff might not match up too badly against Sony’s

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Inside Xbox May 2020: A Cross-Generation Opener

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Microsoft this week gave us what was supposed to be the first real collection of footage from multiple games running on actual next-generation console hardware. For obvious reasons this isn’t like an E3 press conference media blowout. If anything it’s just another step in what has been a slow drip feed PR cycle for both Sony’s PlayStation 5 and Microsoft’s Xbox Series X.

The main point of the latest Inside Xbox livestream is that we got gameplay footage from third-party games like Madden 21Vampire the Masquerade: Bloodlines 2Dirt 5, and Bright Memory, but the scope of the presentation really just meant we got quick-cut trailers that showed off the graphics engines and what they might look like on Xbox Series X. We’re not gonna get “real gameplay” until we can somehow see lengthy uninterrupted reels of people playing these games through a normal gameplay camera perspective. Normally that would’ve been on an E3 showfloor but with COVID-19 that might end up coming from later events from Microsoft, Sony, or the individual publishers. I think Electronic Arts’ EA Play around what would’ve been E3 is the biggest one we know of right now. Continue reading

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Next-Gen Consoles: How Big Will Smart Delivery Be?

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While neither Microsoft nor Sony has done a major unveiling party for their next-generation consoles — the Xbox Series X and the PlayStation 5 respectively, Microsoft has already begun to throw down the proverbial gauntlet with its recent publishing of some technical specs and features of its new console. Its “Smart Delivery” system is pretty much a confirmation of something a lot of people have been speculating on really throughout the whole previous console generation. We now know this upcoming console generation transition will feel different from perhaps any other, but a lot of questions remain. Continue reading

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Why Cross-Generation Games Make Sense For Microsoft

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The closer we get to the launch of the next generation of game consoles later this year, the more it looks like Microsoft is stepping outside the box of what console users traditionally expect. Its latest controversial announcement is that none of its first party games for Xbox Series X will be exclusive to that system for a year or two.

Personally, I don’t think Microsoft stands to lose a whole lot by making games like Halo Infinite or whatever else it has in store for 2020 and 2021 still support the original Xbox One (not to mention PC). It makes sense when you consider what kind of company Microsoft is compared to Sony or Nintendo, as well as what really happens when new console generations start. And when you think about it, how important are next-gen launch exclusives today really? Continue reading

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[E3 2019] Video Game Platforms And The Pre-Pre-Next-Gen E3

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I have a feeling E3 this year is gonna feel a bit cool because the console gaming industry is starting to move into next-gen transition mode. I’m interested in a lot of games that will be at E3 of course, and I imagine there will be some big surprises, but I’m not going in with any specific hopes and dreams for earth-shattering revelations. Continue reading

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Next-Gen Speculation Begins

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So we’ve had a few days to digest what Sony showed Wired when it revealed some specifications for what we all think it will call the PlayStation 5. There’s a lot that it tells us and a lot that it doesn’t. We can now begin to speculate some of the impact these specs might have on game design and even on the games we’re playing right now. Continue reading

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Why Do The Classic Mini Console Games Have To Be Locked Up In More Pieces of Plastic?

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Sony has jumped on the classic console bandwagon with the PlayStation Classic that includes 20 games from the original PlayStation for $99. Look man, I just want to play those same games on the PlayStation 4 already sitting under my TV, I’d happily pay the same price. Or better yet let me transfer the ones I already bought to play on my PlayStation 3 and PSP.

Microsoft is absolutely right to jab Sony with that “Play 500+ classic Xbox games on Xbox One today” tweet, even if it they didn’t perfectly word it. The point is you don’t have to put another plastic box under your TV to play a handful of games exclusive to it. That’s the whole problem with console gaming. At the same time though I see why console manufactures are making these nostalgia consoles and why Microsoft probably won’t, I’m just asking for some more options here, which SEGA and SNK have been happy to provide. Continue reading

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The Fortnite Cross-Play Controversey Is Indicative Of The Console Business Itself.

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The reason Sony isn’t allowing people playing Fortnite on PlayStation 4 to interact with people playing the same game on other platforms, given by a former Sony executive, is pretty much a microcosm of why Sony, Microsoft, and Nintendo are in the console business to begin with. It’s all about walled gardens, and when a game gets as popular as Fortnite, it starts to push the envelope of the entire console video game business. Continue reading

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Microsoft Ran Its E3 2018 Media Briefing Like A Streaming Service Would

Microsoft's studio acquisition announcements from E3 2018

One overarching subject came to my mind during Microsoft’s E3 2018 media briefing when the company was revealing the video game studios it had acquired for the purpose of making exclusive games. When people were cheering these acquisitions I realized you’d probably never see reactions like that in other entertainment industries, not for a platform holder or service provider locking up future content exclusively to its platform and services. E3 has almost always been a vehicle for platform wars, and that’s one of the things that’s still really peculiar about console games. Continue reading

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