Tag Archives: xbox

Scorpio And The Windows User

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Last time I talked about what Scorpio may and may not do for Xbox, talking about Microsoft’s strategy being oriented around creating a better gaming service. Scorpio might not affect me personally all that much though because I do most of my gaming on a pretty decent gaming PC. From my perspective what matters most is what Microsoft does with Windows.

I guess Microsoft bringing Windows into its service strategy has been beneficial in some ways. I like how the Xbox app integrates my PC games into the Xbox Live community. Finally having games like Gears of War and Forza on PC is great too, and I would certainly buy the new Halo shooters if they showed up on Windows. But Good God is there room for improvement. Continue reading

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The Difference Between PS4, Xbox One, and Switch 1st Party Games

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Quarter one of 2017 has been pretty good for first party exclusive console games, particularly from Sony but also for Nintendo if you count one incredible game. In the midst of this I’ve also heard a lot of talk that one reason Microsoft is behind Sony in console sales is because its lineup of exclusives is weaker. What’s interesting is if you look at the first party lineups of each console manufacturer you see different strategies or a preference for games with different kinds of business models. Continue reading

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Is The Xbox App More Of What Microsoft Should Be Doing?

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Maybe I’m really late on this one, but I haven’t really seen anybody talk much about the Xbox app in Windows 10. I only recently started using it a lot, and to be honest I’ve started booting up all my games through it more often than through the Steam client. Continue reading

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PlayStation Experience 2016: Maintaining The Status Quo

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Sony had a pretty good showing at PlayStation Experience 2016, even though a lot of it was really more of what the company showed off last year. Overall, Sony’s last few large game presentations have just solidified the main difference between it and Microsoft that has probably existed since the later part of the previous console generation: first and third party exclusives.

Sony definitely showed off big new reveals like The Last of Us Part IIUncharted The Lost Legacy, Wipeout Omega Collection, or the remasters, but a good chunk of the show was just more footage of what we saw last year. We got new Yakuza games (in English), more footage of Ace Combat 7Ni No Kuni IIGravity Rush II, that Nier sequel, Gran Turismo Sport, and so-on. Continue reading

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Late To The Party: Forza Motorsport

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I never got the chance or never got around to playing any of Microsoft and Turn 10’s Forza Motorsport games until they started releasing them on Windows. And by “releasing them on Windows,” I mean making free versions of them available for me to try out — the free-to-play Forza 6 Apex and the recently released demo for Forza Horizon 3. Continue reading

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Windows Store Games Function, But Still Have Serious Problems

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I’ve been using Windows 10 for a while now but until Gears of War 4 came out I never considered investigating the games distributed through the Windows Store. There was a lot of early bad press when Rise of the Tomb Raider and Quantum Break came out that seemingly pushed Microsoft to make some improvements, but with Gears 4 out I’m hearing a lot of new unflattering talk of the platform that isn’t getting much press. I don’t know when I’ll be ready to get a $60, 80GB game through the Windows Store, if ever, so I tried out the free trial for ReCore and the free-to-play Forza 6 Apex just to see what Microsoft’s new system is like. Continue reading

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Xbox Backwards Compatibility, Sales, The Future, etc.

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It’s only been with relatively recent announcements that I began to notice now far Microsoft has come with the Xbox One’s backwards compatibility with Xbox 360 games. Eventually I had a moment where I realized it increased my chances of getting an Xbox One. If you think about it further, the strategy is also an extension of Microsoft’s unified platform strategy. Continue reading

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More Of the PlayStation Experience Is Happening Outside the PlayStation

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So I own a PS4 now. I finally accepted that it had enough exclusives both already on store shelves and upcoming that you can’t get on PC, for me to justify buying one. As soon as I got into the startup process of downloading updates and bringing in my PlayStation Network profile I started to notice something interesting: I immediately began using less and less of PlayStation’s social and connectivity functionality on the console itself. I don’t know if that’s good or bad for the console and PSN. Continue reading

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Windows 10 On HTPCs: A Missed Opportunity

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A little while ago I finally pulled the trigger to install Windows 10 on the PC hooked up to my TV. While I think the OS is overall an improvement over Windows 7 (I never used 8 or 8.1), I’m pretty disappointed with how much Microsoft has neglected the potential of using it on a TV setup. I don’t know whether or not I should be surprised given the company’s current direction though. Continue reading

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Why Iterative Consoles Make Sense Now

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Now reports have come in that Sony is at least playing with the idea of iterative game consoles. A lot of people seem to be afraid of the changes this might bring. I’ve already done a whole post on why I think this is ultimately where game consoles should go, but it was framed around what Microsoft’s Phil Spencer was saying which included a lot of things about Windows.

When you’re talking about Sony doing this though, the PC element isn’t there so you’re only talking about iterative game consoles. I should note here that based on the nature of the Sony reports and speculation on them from other tech sites, it looks like nothing is set in stone as of now. What seems to be happening is that Sony is merely exploring and researching the idea of taking the existing PS4 and beefing it up. Nothing may ever actually come of it, but something also might. We probably won’t have anything concrete until E3.

That said, I still want to go further into what this could or should mean for game consoles going forward. I think iterating on game console hardware is a pretty fundamental shift that could put the industry more in line with what other tech has always been doing. It could get rid of the entire idea of “console generations” as we know them.  I think some people are scared because the uniqueness of game consoles seems to be under threat. Continue reading

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